#pragma once
#include "Model.h"
#include "DisplayManage.h"
#include "Widget.h"
#include "Container.h"

class DLL_EXP CStaticTextWidget : public CWidget
{
public:

	CStaticTextWidget(void){};
	virtual ~CStaticTextWidget(void){};

	CString m_strText;
	void SetText(CString& txt)
	{
		m_strText=txt;
	}

	
public:
	virtual int CustDraw(CFrameSurface* pSurface);

};
